Numbers 1 to 10 Wheel
Spin to land on a random number from 1 to 10, each with an equal one in ten chance. Handy for picking a winner slot, a quick draw, or a turn order.
Fair by design: each spin draws from your browser’s cryptographic random number generator, giving every entry an equal 1-in-10 chance. No server is involved.
10 entries on the wheel, up to 500.
Every entry has an equal 1-in-10 chance. Write "1 *3" to make an entry three times as likely.
The entries travel in the part of the link after the #, which browsers never send to a server. Nobody, including us, can read a shared wheel from a log.
Please keep the attribution link on the last line. It is the only thing we ask in return, and it is what pays for the wheel being free.
Numbers 1 to 10 Wheel at a glance
| Slices | 10, 36° each |
|---|---|
| Chance per slice, per spin | 1 in 10 (10.0%) |
| Chance of a given slice in 10 spins | 65.1% |
| A repeat becomes likely by | Spin 5 |
| Average spins to see every slice | 29 |
| Category | Number wheels |
| Randomness source | crypto.getRandomValues, tested |
| Last updated |
When to spin the Numbers 1 to 10 Wheel
Picking a number from one to ten comes up more often than you would think. Teachers use it to choose a group or a question number, party hosts use it for guess the number games, and friends use it to settle who goes first. Spinning beats just thinking of a number, because people are famously bad at being random: studies show we overpick seven and avoid the edges. The wheel has no such bias, giving each of the ten slices an identical ten percent chance on every spin. It also makes the draw public, so everyone watches the result land instead of taking someone's word for it. Need a different range? Edit the entries to make it one to five or one to twelve, or jump to the ready made one to twenty and one to one hundred wheels.
10 slices: odds, streaks and repeats
Each of the 10 slices wins a spin 1 in 10, or 10.0%. That sounds rare, yet repeats arrive early: by spin 5 the chance that some number has already come up twice passes 50%, the same maths as the birthday problem. Landing on every one of them, from 1 to 10, takes about 29 spins on average, which is why a no-repeat round is the quicker way to work through the whole list.
Tips for spinning it in front of a group
- With 10 slices of 36° each, the numbers print large enough to read from the back of a room. Press Present for a full-screen wheel: Space or Enter spins and Esc returns to the page.
- Tick Remove after pick and each winner leaves the wheel: 10 spins work through all 10 numbers with none drawn twice, and Reset round puts 1 and the rest back.
- For a handicap in a family game, write "6 *2": 6 then lands 18.2% of the time against 9.1% for each other slice.
Frequently asked questions
How do I use the 1 to 10 wheel to pick a random number?
Just press spin and the pointer lands on one number between 1 and 10, each with a 1 in 10 chance, which is great for games, raffles, or "pick a number" guessing.
Can I change the range to something other than 1 to 10?
Yes, edit the list under the wheel to drop some numbers or add higher ones; the wheel simply spins across whatever values you leave in the box.
Is the 1 to 10 wheel good for classroom guessing games?
It works well, since a teacher can spin for a hidden target number while students guess, and every value from 1 through 10 turns up equally often.
Put this wheel on your own site
One line of HTML. No tracking, no cookies, and it works on any page. The embed code sits under the wheel above, and the embed guide has a copy-paste block for WordPress, Google Sites, Notion, Moodle, Canvas and OBS.
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